Naïveté: Hunter Gatherer
For this project we were instructed to create 8-12 boards for animation under the concept of Hunter Gatherer and the guidelines of naïveté. Concept Statement: "Express the naïveté of interpersonal relationships, how one person can be completely in the dark in regards to the other person. Express how an interpersonal relationship only allows for one point of view to be judged, and for decisions to made based soley on that point of view. Express how, especially in early relationships, a person can not understand the innerworkings of the conventional relationship and therefore be taken advantage of or blind to a situation. Create a ‘heart-hunter,’ a character who scavenges for hearts.This character is, however, blind.The character feels the need to collect these hearts even though he does not know why. Parallel to this collection, the character is unaware of the hearts being poisoned.This poison curroupts the hearts and eventually the character himself."
Naïveté: Hunter Gatherer
 
Concept Statement:
“Express the naïveté of interpersonal relationships, how one person can be completely in the dark in regards to the other person. Express how an interpersonal relationship only allows for one point of view to be judged, and for decisions to made based soley on that point of view.
 
Express how, especially in early relationships, a person can not understand the innerworkings of the conventional relationship and therefore be taken advantage of or blind to a situation.
 
Create a ‘heart-hunter,’ a character who scavenges for hearts.This character is, however, blind.The character feels the need to collect these hearts even though he does not know why. Parallel to this collection, the character is unaware of the hearts being poisoned.This poison curroupts the hearts and eventually the character himself”
 
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